Holographic lens array increases the viewing angle of 3D displays

The viewing angle of a 3D display based on integral imaging can be increased by adding a flat holographic array that acts as a virtual lens.
20 June 2006
Hideya Takahashi, Hiromitsu Fujinami, Kenji Yamada

Various methods have been studied to create three-dimensional (3D) image display systems.1 Among these is integral imaging (InIm, II), also known as integral photography (IP). This technique, first proposed by Lippman in 1908,2 uses a 2D array of micro-lenses (a fly's eye lens) to capture and display 3D information.

The many advantages of integral imaging make this one of the most attractive ways to create autostereoscopic 3D displays.3,4 Integral imaging provides continuous viewpoints within the viewing angle, and does not require special glasses. In addition, it provides full parallax and can display moving images in real time. However, integral imaging still has problems with limited resolution, image depth, and viewing angle. Among these, the narrow viewing angle is the main disadvantage.

Several methods have been proposed to increase the viewing angle of integral imaging displays. One is to use multiple display devices.5 Another is to use a curved lens array and a curved screen.6,7 However, the necessary physical configurations make these systems difficult to implement.

Instead, we propose a wide-viewing-angle 3D display system using a holographic optical element (HOE) lens array.8 In this display system, the HOE lens array itself is flat, but the axes of individual HOE lens elements are, in general, not perpendicular to the plane of the lens array. Convergence of the axes of the HOE lens elements allows the flat HOE lens array to work as a virtual curved lens.

Figure 1 shows the configuration of the proposed 3D display system, which consists of a projector and a flat HOE lens array. Each elemental image is projected as a parallel beam onto the corresponding HOE lens element. Together, they create an image with a wider viewing angle than that of the original projected image.

Figure 1. The proposed 3D display system. The flat holographic optical element (HOE) lens array works as a virtual curved lens. p: pitch of the elemental HOE lens. r: radius of curvature of the virtual curved lens. ψ: viewing angle of the display.

With this arrangement, the fact that the beams from the projector are parallel means that the projected area exactly matches the area of the HOE lens array. Precautions to avoid flipped images are not required, and each elemental image has the same resolution. The flat HOE lens array provides a simple physical configuration that at the same time gives a wide viewing angle.

To demonstrate the effectiveness of the proposed method, we have constructed an experimental system with an HOE lens array consisting of 17 × 13 lens elements. The size of each of these is 4.4 × 4.4mm, and the focal length of the central element is 18.3mm. The radius of curvature of the virtual curved lens is 50mm (Figure 2), so the 3D image appears 50mm in front of the HOE lens array.

Figure 2. HOE virtual lens array with 17 by 13 lens elements, each measuring 4.4 × 4.4mm. The radius of curvature of the resulting virtual lens is 50mm.

The viewing angle of the central HOE lens element is 7° on each side of the axis, so a conventional array configured so that the axis of each lens element is parallel would also have a theoretical viewing angle of 7°.

Our proposed display, in contrast, has a theoretical viewing angle of 37°, and an experimental viewing angle of about 35°, on each side of the axis. It thus provides around five times the viewing angle of the conventional arrangement, while having a configuration and no problems with flipped images. In addition, the curvature of the virtual lens formed by the HOE array can be in one or two dimensions. Using an array that creates a 2D curved lens array can provide a wide viewing angle in both the horizontal and vertical directions.

Hideya Takahashi and Hiromitsu Fujinami  
Department of Electrical Engineering, Osaka City University
Hideya Takahashi received his B.S., M.S., and Ph.D. degrees in electrical engineering from Osaka City University, Japan, in 1982, 1984, and 1992, respectively. In 1987, he joined Osaka City University where he is currently an associate professor of electrical engineering. His research interests include interactive 3D displays, retinal projection displays, and wearable computers. He has presented several papers at SPIE's conferences on practical holography and stereoscopic displays.
Hiromitsu Fujinami received his B.S. and M.S. degrees in electrical engineering from Osaka City University, Japan, in 2004 and 2006, respectively. In 2006, he joined Sharp Corporation.
Kenji Yamada
Department of Electronics and Photonics Systems Engineering, Hiroshima Institute of Technology
Kenji Yamada received his B.S. degree in physics from Shizuoka University in 1993, and his M.S. and Ph.D. degrees in electrical engineering from Osaka City University in 1995 and 1997, respectively. From 1998 to 2002 he was a research fellow at OSTEC, Japan, and from 2002 to 2003 he was a researcher at JST, Japan. He is now a lecturer at Hiroshima Institute of Technology. His research interests include optical information processing, 3D measurement, and medical engineering. He has presented several papers at SPIE's conferences on practical holography and stereoscopic displays.

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