Industry Event
Invited Talks 1a: Laser Beam Scanning
23 January 2022 • 8:00 AM - 12:00 PM PST | Moscone Center, Level 2 West, AR | VR | MR Stage 

Times are all Pacific Standard Time (UTC - 8:00)

8:00 AM
Opening

Bernard Kress
 
 
Bernard Kress
Director of XR Hardware
Google (United States)

Bernard Kress is the thought leader behind the collaboration of the AR, VR, MR community. He has vast experience in XR hardware with positions from Digilens to Microsoft. He is currently Director of XR Hardware at Google.

8:20 AM
Keynote

Omkaram Nalamasu
 
 
Omkaram Nalamasu
CTO
Applied Materials (United States)

Enabling the Next Generation of Photonic Devices with Materials Engineering
For over 50 years, materials engineering innovations have propelled the semiconductor industry to deliver the exponential capabilities that have transformed the world’s technology and economic landscape. These same capabilities are increasingly relevant to enable other global inflections including lightweight, miniaturized, high-performance light guides, flat optics, and full optical solutions. This talk explores the critical technology roadmap needs required to enable all-day wearable augmented reality glasses and how materials engineering can pave the way for ubiquitous adoption through high volume manufacturing solutions.

8:50 AM
Opening from Session Chair

Bharath Rajagopalan
 
 
Bharath Rajagopalan
Director, Strategic Marketing
STMicroelectronics (United States)

Laser Beam Scanning (LBS) Technologies to Solve AR Challenges
One of the key challenges for augmented reality is the development of ultra-compact, lightweight, low-power near-to-eye display solutions with good image quality. This talk will review Laser Beam Scanning (LBS) technologies which can meet these key requirements and deliver form-factors enabling light weight, fashionable, all-day wearable AR smart glasses or HMDs with the ability to scale resolution and field-of-view (FoV).

9:10 AM
LED and Laser Light Sources for AR Smart Glasses Displays

Karl Leahy
 
 
Karl Leahy
Near to Eye Projection Light Sources
OSRAM OS (United States)

LED and Laser Light Sources for AR Smart Glasses Displays
Augmented Reality (AR) Smart Glasses might be the next big thing in consumer electronics. These devices can be used as an add-on to the smartphone or -watch bringing the visual content to the line of sight. This gives comfort, provides safety and enables new kind of use cases and applications not doable with direct view mobile displays. It’s obvious that such glasses should be small, lightweight and smart looking and at the same time projecting a large, bright, colorful and high-resolution image. Optimizing all these characteristics at same time would be like the squaring of a circle, thus tradeoffs have to be made. Depending on the glasses use case, different technologies for light source, light modulator and combiner optics might be chosen. In this talk we present both LED and laser devices to fuel the future of AR smart glasses. Besides offering RGB LEDs which are well known from LCoS and DLP pico projectors we are also working on devices optimized for the use in AR glasses. In the field of lasers we developed a compact RGB module enabling Laser Beam Scanning (LBS) light engines with a volume of 1cc or less.

9:30 AM
Commercialization of Dispelix LBS Waveguides

Jussi Rahomaki
 
 
Jussi Rahomaki
President and Chief Product Officer
Dispelix (Finland)

Commercialization of Dispelix LBS Waveguides
Dispelix is a global leader in Augmented Reality Waveguide Displays. Dispelix is a fabless company specializing in the design, development and mass manufacturing of diffractive waveguides for use in Augmented and Mixed Reality glasses and headsets. Our solutions revolutionize industrial and consumer AR wearables for today and our vision answers to the future demands of our customers and partners. With our answer to customized waveguide displays and licensing, we turn your AR wearable visions into reality.

9:50 AM
Laser Beam Scanning Holography

Antonin Gilles
 
 
Antonin Gilles
Sr. Researcher, Computer-Generated Holography
IRT b<>com (France)

Laser Beam Scanning Holography: enabling near-eye displays with wide field of view and focus cue
This talk will look at applications AR and VR, with two main areas of research. The first is Computer-Genrated Hologram synthesis, with the goal of achieving the most realistic possible 3D rendering in real time. The second area of research is the compression and transmission of holographic data. These developments are currently built into a prototype holographic augmented reality headset.

10:10 AM
Laser Scanning Based Depth Sensing and Displaying for Augmented Reality

Ulrich Hofmann
 
 
Ulrich Hofmann
Founder and Managing Director
OQmented (Germany)

Laser Scanning Based Depth Sensing and Displaying for Augmented Reality
Fashionable Augmented Reality Smartglasses require ultra-compact high performance display solutions of high brightness and extremely low power consumption. Laser Beam Scanning (LBS) offers some advantages over other microdisplay technologies particularly with respect to brightness, contrast, size, weight and power consumption. A biaxial piezoelectric MEMS scanning mirror that is operated in resonance in a miniature vacuum environment consequently minimizes power consumption and also allows reducing projector size to a minimum. MEMS mirror based laser scanning is not only the key to stylish AR smartglasses it also enables building extremely compact depth sensing cameras that are the basis for enabling interactivity – not only in the Metaverse.

10:30 AM
Cognitive Science within AR/VR

Erik Viirre
 
 
Erik Viirre
Professor, Dept. of Neurosciences and Director Arthur C. Clarke Center for Human Imagination
UC San Diego (United States)

Cognitive Science within AR/VR
Head mounted displays are a new and an old challenge for opto-electronics makers. Microscopes and telescopes are devices that introduce images that manage the focal plane and illumination power entering the eye and are the bases for AR/VR. Directly introducing coherent light into the eye has a variety of advantages in producing images at the limits of human resolution, with high dynamic range, contrast and great power efficiency. A variety of optical management processes can manage exit pupil positioning and comfort and advanced techniques can even control the focal plane and local resolution for foveated displays. Laser safety for the eyes extends from the basic management of light power entering the eye and follows well established standards. AR/VR system manufacturers and content providers must review the standards and continue safe practices for the millions of current and future users.

10:50 AM
LBS for high-volume consumer AR applications

Jörg Reitterer
 
 
Jörg Reitterer
CTO
TriLite Technologies (Austria)

Trixel® 3 – The world’s smallest laser beam scanner for high-volume consumer augmented reality applications TriLite has developed the world’s smallest, lightest, and brightest laser beam scanner (LBS) for high-volume consumer AR applications to enable everyone to enjoy augmented vision as lightweight as the eyewear of today. Based on our ultra-compact RGB laser modules, class-leading 2D MEMS mirrors, and proprietary multi-parameter algorithms, our LBS are fully compatible to state-of-the-art waveguides without requiring any relay optics. Trixel® 3 has been designed from the ground up for mass manufacturing and is set out to be the first 2D LBS for AR in production.

11:10 AM
Advanced Glass Substrates For AR Waveguide Combiners

Xavier Lafosse
 
 
Xavier Lafosse
Commercial Technology Director, Corning Advanced Optics
Corning (United States)

Advanced Glass Substrates For AR Waveguide Combiners
Glass diffractive waveguides have gained significant importance in Augmented Reality (AR) near-eye display designs as they currently offer the best tradeoff between form factor and field-of-view. In this talk, we will discuss our continuous efforts to provide the best glass substrates that enable both wider field-of-view and thinner, lighter, and brighter devices. The impact of smaller image source exit pupils on glass waveguide designs will be discussed as the industry is driving toward further shrinkage of the optical engine. Both optical glass materials and substrate geometry will be discussed in relation to the expected display performances. We will introduce the latest generation of Corning glass substrates for AR and our current product roadmap.