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Proceedings Paper

Immersive realities: articulating the shift from VR to mobile AR through artistic practice
Author(s): Todd Margolis; Tracy Cornish; Rodney Berry; Thomas A. DeFanti
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Paper Abstract

Our contemporary imaginings of technological engagement with digital environments has transitioned from flying through Virtual Reality to mobile interactions with the physical world through personal media devices. Experiences technologically mediated through social interactivity within physical environments are now being preferenced over isolated environments such as CAVEs or HMDs. Examples of this trend can be seen in early tele-collaborative artworks which strove to use advanced networking to join multiple participants in shared virtual environments. Recent developments in mobile AR allow untethered access to such shared realities in places far removed from labs and home entertainment environments, and without the bulky and expensive technologies attached to our bodies that accompany most VR. This paper addresses the emerging trend favoring socially immersive artworks via mobile Augmented Reality rather than sensorially immersive Virtual Reality installations. With particular focus on AR as a mobile, locative technology, we will discuss how concepts of immersion and interactivity are evolving with this new medium. Immersion in context of mobile AR can be redefined to describe socially interactive experiences. Having distinctly different sensory, spatial and situational properties, mobile AR offers a new form for remixing elements from traditional virtual reality with physically based social experiences. This type of immersion offers a wide array of potential for mobile AR art forms. We are beginning to see examples of how artists can use mobile AR to create social immersive and interactive experiences.

Paper Details

Date Published: 8 February 2012
PDF: 17 pages
Proc. SPIE 8289, The Engineering Reality of Virtual Reality 2012, 82890F (8 February 2012); doi: 10.1117/12.909671
Show Author Affiliations
Todd Margolis, Univ. of California, San Diego (United States)
Tracy Cornish, Univ. of California, San Diego (United States)
Rodney Berry, Univ. of Technology, Sydney (Australia)
Thomas A. DeFanti, Univ. of California, San Diego (United States)

Published in SPIE Proceedings Vol. 8289:
The Engineering Reality of Virtual Reality 2012
Ian E. McDowall; Margaret Dolinsky, Editor(s)

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