
Proceedings Paper
Font rendering on a GPU-based raster image processorFormat | Member Price | Non-Member Price |
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Paper Abstract
Historically, in the 35 years of digital printing research, raster image processing has always lagged behind marking
engine technology, i.e., we have never been able to deliver rendered digital pages as fast as digital print engines
can consume them. This trend has resulted in products based on throttled digital printers or expensive raster
image processors (RIP) with hardware acceleration. The current trend in computer software architecture is to
leverage graphic processing units (GPU) for computing tasks whenever appropriate. We discuss the issues for
rendering fonts on such an architecture and present an implementation.
Paper Details
Date Published: 18 January 2010
PDF: 15 pages
Proc. SPIE 7528, Color Imaging XV: Displaying, Processing, Hardcopy, and Applications, 75280A (18 January 2010); doi: 10.1117/12.839486
Published in SPIE Proceedings Vol. 7528:
Color Imaging XV: Displaying, Processing, Hardcopy, and Applications
Reiner Eschbach; Gabriel G. Marcu; Shoji Tominaga; Alessandro Rizzi, Editor(s)
PDF: 15 pages
Proc. SPIE 7528, Color Imaging XV: Displaying, Processing, Hardcopy, and Applications, 75280A (18 January 2010); doi: 10.1117/12.839486
Show Author Affiliations
John L. Recker, Hewlett-Packard Labs. (United States)
Giordano B. Beretta, Hewlett-Packard Labs. (United States)
Giordano B. Beretta, Hewlett-Packard Labs. (United States)
I-Jong Lin, Hewlett-Packard Labs. (United States)
Published in SPIE Proceedings Vol. 7528:
Color Imaging XV: Displaying, Processing, Hardcopy, and Applications
Reiner Eschbach; Gabriel G. Marcu; Shoji Tominaga; Alessandro Rizzi, Editor(s)
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