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Proceedings Paper

Standards-based approaches to 3D and multiview video coding
Author(s): Gary J. Sullivan
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Paper Abstract

The extension of video applications to enable 3D perception, which typically is considered to include a stereo viewing experience, is emerging as a mass market phenomenon, as is evident from the recent prevalence of 3D major cinema title releases. For high quality 3D video to become a commonplace user experience beyond limited cinema distribution, adoption of an interoperable coded 3D digital video format will be needed. Stereo-view video can also be studied as a special case of the more general technologies of multiview and "free-viewpoint" video systems. The history of standardization work on this topic is actually richer than people may typically realize. The ISO/IEC Moving Picture Experts Group (MPEG), in particular, has been developing interoperability standards to specify various such coding schemes since the advent of digital video as we know it. More recently, the ITU-T Visual Coding Experts Group (VCEG) has been involved as well in the Joint Video Team (JVT) work on development of 3D features for H.264/14496-10 Advanced Video Coding, including Multiview Video Coding (MVC) extensions. This paper surveys the prior, ongoing, and anticipated future standardization efforts on this subject to provide an overview and historical perspective on feasible approaches to 3D and multiview video coding.

Paper Details

Date Published: 2 September 2009
PDF: 8 pages
Proc. SPIE 7443, Applications of Digital Image Processing XXXII, 74430Q (2 September 2009); doi: 10.1117/12.830634
Show Author Affiliations
Gary J. Sullivan, Microsoft Corp. (United States)

Published in SPIE Proceedings Vol. 7443:
Applications of Digital Image Processing XXXII
Andrew G. Tescher, Editor(s)

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