
Proceedings Paper
Supporting online learning with gamesFormat | Member Price | Non-Member Price |
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Paper Abstract
This paper presents a study on Web-based learning support systems that is enhanced with two major subsystems: a Web-based
learning game and a learning-oriented Web search. The Internet and theWeb may be considered as a first resource for
students seeking for information and help. However, much of the information available online is not related to the course
contents or is wrong in the worse case. The search subsystem aims to provide students with precise, relative and adaptable
documents about certain courses or classes. Therefore, students do not have to spend time to verify the relationship of
documents to the class. The learning game subsystem stimulates students to study, enables students to review their studies
and to perform self-evaluation through a Web-based learning game such as a treasure hunt game. During the challenge
and entertaining learning and evaluation process, it is hoped that students will eventually understand and master the course
concepts easily. The goal of developing such a system is to provide students with an efficient and effective learning
environment.
Paper Details
Date Published: 9 April 2007
PDF: 11 pages
Proc. SPIE 6570, Data Mining, Intrusion Detection, Information Assurance, and Data Networks Security 2007, 65700G (9 April 2007); doi: 10.1117/12.723321
Published in SPIE Proceedings Vol. 6570:
Data Mining, Intrusion Detection, Information Assurance, and Data Networks Security 2007
Belur V. Dasarathy, Editor(s)
PDF: 11 pages
Proc. SPIE 6570, Data Mining, Intrusion Detection, Information Assurance, and Data Networks Security 2007, 65700G (9 April 2007); doi: 10.1117/12.723321
Show Author Affiliations
Joseph P. Herbert, Univ. of Regina (Canada)
Published in SPIE Proceedings Vol. 6570:
Data Mining, Intrusion Detection, Information Assurance, and Data Networks Security 2007
Belur V. Dasarathy, Editor(s)
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