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Proceedings Paper

A splitting algorithm for touched particle based on distance map and particle shape information
Author(s): Weixing Wang
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Paper Abstract

This paper presents how to split touching particles. The algorithm mainly consists of two sub-algorithms; they are splitting based on concavities of boundaries and splitting based on object skeleton histogram. It first traces particle boundaries based on discontinuities, then splits touching parts of particles based on shape information, where no gray information can be used, by using morphological mathematics method (e.g. distance map) combining particle shape information (information is classified by using fuzzy mathematics). After that, the algorithm split the remaining touching parts by using the information of concavities of particle boundaries The algorithm can automatically delineate particles not only on a simple image (a few particles touching) and also on a complex image (many particles touching together). The algorithm has been tested in a laboratory; it works well for various particle images.

Paper Details

Date Published: 19 January 2006
PDF: 10 pages
Proc. SPIE 6077, Visual Communications and Image Processing 2006, 60771R (19 January 2006); doi: 10.1117/12.642850
Show Author Affiliations
Weixing Wang, Chongqing Univ. of Posts and Telecommunications (China)

Published in SPIE Proceedings Vol. 6077:
Visual Communications and Image Processing 2006
John G. Apostolopoulos; Amir Said, Editor(s)

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