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Proceedings Paper

Head pose calibration from 3D range and texture images for 3D facial caricaturing
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Paper Abstract

We proposed a method of 3D caricature generation which is based on the automatic extraction of the facial parts for the 3D facial image. This method is likely to suffer sometimes fatal degradations in the feature extraction caused by a variation of the head pose (Roll, Pitch and Yaw rotations). Therefore, we propose a method of head pose modification by estimating roll and yaw rotations which are based on the irises position extracted by Hough transform from texture image. We improved the quality of the mean face and the caricatures by this head pose estimation.

Paper Details

Date Published: 1 May 2003
PDF: 9 pages
Proc. SPIE 5132, Sixth International Conference on Quality Control by Artificial Vision, (1 May 2003); doi: 10.1117/12.515133
Show Author Affiliations
Takayuki Fujiwara, Chukyo Univ. (Japan)
Hiroyasu Koshimizu, Chukyo Univ. (Japan)

Published in SPIE Proceedings Vol. 5132:
Sixth International Conference on Quality Control by Artificial Vision
Kenneth W. Tobin Jr.; Fabrice Meriaudeau, Editor(s)

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