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Proceedings Paper

Impact of HVS models on model-based halftoning
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Paper Abstract

A model for the human visual system (HVS) is an important component of many half toning algorithms. Using the iterative direct binary search (DBS) algorithm, we compare the halftone texture quality provided by four different HVS models that have been reported in the literature. Choosing one HVS model as the best for DBS, we then develop an approximation to that model which significantly improves computational performance while minimally increasing the complexity of the code. By varying the parameters of this mode, we find that it is possible to tune it to the gray level being rendered, and to thus yield superior halftone quality across the tone scale. We then develop a dual-metric DBS algorithm that effectively provides a tone-dependent HVS model without a large increase in computational complexity.

Paper Details

Date Published: 21 December 2000
PDF: 16 pages
Proc. SPIE 4300, Color Imaging: Device-Independent Color, Color Hardcopy, and Graphic Arts VI, (21 December 2000); doi: 10.1117/12.410817
Show Author Affiliations
Sang Ho Kim, Purdue Univ. (United States)
Jan P. Allebach, Purdue Univ. (United States)

Published in SPIE Proceedings Vol. 4300:
Color Imaging: Device-Independent Color, Color Hardcopy, and Graphic Arts VI
Reiner Eschbach; Gabriel G. Marcu, Editor(s)

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