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Proceedings Paper

Three-dimensional shape-adaptive discrete wavelet transforms for efficient object-based video coding
Author(s): Ji-Zheng Xu; Shipeng Li; Ya-Qin Zhang
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Paper Abstract

In this paper, we present an object-based coding scheme using 3D shape-adaptive discrete wavelet transforms (SA- DWT). Rather than straightforward extension of 2D SA-DWT, a novel way to handle the temporal wavelet transform using a motion model is proposed to achieve higher coding efficiency. Corresponding to this transform scheme, we use a 3D entropy coding algorithm called Motion-based Embedded Subband Coding with Optimized Truncation (ESCOT) to code the wavelet coefficients. Results show that ESCOT can achieve comparable coding performance with the state-of-the-art MPEG-4 verification model 13.0 while having the scalability and flexibility of the bitstream in low bit-rate object- based video coding. And in relative higher bit-rate, our coding approach outperforms MPEG-4 VM 13.0 by about 2.5 dB.

Paper Details

Date Published: 30 May 2000
PDF: 9 pages
Proc. SPIE 4067, Visual Communications and Image Processing 2000, (30 May 2000); doi: 10.1117/12.386651
Show Author Affiliations
Ji-Zheng Xu, Univ. of Science and Technology of China (China)
Shipeng Li, Microsoft Research China (China)
Ya-Qin Zhang, Microsoft Research China (China)

Published in SPIE Proceedings Vol. 4067:
Visual Communications and Image Processing 2000
King N. Ngan; Thomas Sikora; Ming-Ting Sun, Editor(s)

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