
Proceedings Paper
Video coding algorithm based on singularities reconstructionFormat | Member Price | Non-Member Price |
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Paper Abstract
This paper provides an analysis of PHysical Optics Corporation's video coding algorithm, which is based on mapping singularities reconstruction and its utilization in MPEG video flow. This algorithm can provide the object manipulation required by the MPEG-4 standard.
Paper Details
Date Published: 13 October 1998
PDF: 7 pages
Proc. SPIE 3455, Applications and Science of Neural Networks, Fuzzy Systems, and Evolutionary Computation, (13 October 1998); doi: 10.1117/12.326712
Published in SPIE Proceedings Vol. 3455:
Applications and Science of Neural Networks, Fuzzy Systems, and Evolutionary Computation
Bruno Bosacchi; David B. Fogel; James C. Bezdek, Editor(s)
PDF: 7 pages
Proc. SPIE 3455, Applications and Science of Neural Networks, Fuzzy Systems, and Evolutionary Computation, (13 October 1998); doi: 10.1117/12.326712
Show Author Affiliations
Igor V. Ternovskiy, Physical Optics Corp. (United States)
Tomasz P. Jannson, Physical Optics Corp. (United States)
Tomasz P. Jannson, Physical Optics Corp. (United States)
Freddie Shing-Hong Lin, Physical Optics Corp. (United States)
Published in SPIE Proceedings Vol. 3455:
Applications and Science of Neural Networks, Fuzzy Systems, and Evolutionary Computation
Bruno Bosacchi; David B. Fogel; James C. Bezdek, Editor(s)
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