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Proceedings Paper

Evolution of cooperative behavior in simulation agents
Author(s): Phillip D. Stroud
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Paper Abstract

A simulated automobile factory paint shop is used as a testbed for exploring the emulation of human decision-making behavior. A discrete-events simulation of the paint shop as a collection of interacting Java actors is described. An evolutionary cognitive architecture is under development for building software actors to emulate humans in simulations of human- dominated complex systems. In this paper, the cognitive architecture is extended by implementing a persistent population of trial behaviors with an incremental fitness valuation update strategy, and by allowing a group of cognitive actors to share information. A proof-of-principle demonstration is presented.

Paper Details

Date Published: 25 March 1998
PDF: 10 pages
Proc. SPIE 3390, Applications and Science of Computational Intelligence, (25 March 1998); doi: 10.1117/12.304811
Show Author Affiliations
Phillip D. Stroud, Los Alamos National Lab. (United States)

Published in SPIE Proceedings Vol. 3390:
Applications and Science of Computational Intelligence
Steven K. Rogers; David B. Fogel; James C. Bezdek; Bruno Bosacchi, Editor(s)

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