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Proceedings Paper

Stereoscopic camera system for live-action and sports productions
Author(s): Craig Adkins
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Paper Abstract

By all accounts I am a cowboy cameraman. I began my career as a ski bum in the Swiss Alps at the age of 18. Once I had picked up a Super 8 camera and filmed my first skiing sequence, the mold was pretty much set. I have concentrated my direction on shooting live action in extreme environments ever since. I shun the use of tripods and my experience in artificial lighting is minimal. My technical knowledge of the equipment and medium I use is limited to practical use dictated by weather and terrain conditions. When confronted with a frozen film gate in a raging blizzard, perched atop a 200 foot drop, there are only so many options. This brief personal history prefaces the underlying theme of the camera system I designed and have been using in the field for the past year. I do not claim to be a deep well of information on stereoscopic theory and technology nor a maverick inventor. Rather, I am someone who saw stereo video and realized it was a significant improvement in existing visual technology. The resulting experience I have gained from building a stereo video camera system is purely empirical, helped by other's shared insights and my own trial and error.

Paper Details

Date Published: 15 May 1997
PDF: 8 pages
Proc. SPIE 3012, Stereoscopic Displays and Virtual Reality Systems IV, (15 May 1997); doi: 10.1117/12.274497
Show Author Affiliations
Craig Adkins, D3P Multidimensional Media (United States)

Published in SPIE Proceedings Vol. 3012:
Stereoscopic Displays and Virtual Reality Systems IV
Scott S. Fisher; John O. Merritt; Mark T. Bolas, Editor(s)

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