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Proceedings Paper

Monte Carlo simulation of skin image using a skin model with surface texture
Author(s): Kota Mizunuma; Yuto Hanabusa; Takaaki Maeda; Hideki Funamizu; Tomonori Yuasa; Yoshihisa Aizu
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Paper Abstract

Skin surface texture has an influence on light propagation in tissue and changes the impression of the skin appearance. We use Monte Carlo simulation for estimating spectral reflectance in human skin. However, the simulation was made for parallel layered model having a flat surface. In this study, we investigated to use texture-added skin model in the simulation. We confirmed that a change of intensity distribution was found when the skin surface texture was changed.

Paper Details

Date Published: 18 April 2017
PDF: 2 pages
Proc. SPIE 10251, Biomedical Imaging and Sensing Conference, 102511P (18 April 2017); doi: 10.1117/12.2269449
Show Author Affiliations
Kota Mizunuma, Muroran Institute of Technology (Japan)
Yuto Hanabusa, Muroran Institute of Technology (Japan)
Takaaki Maeda, Kushiro National College of Technology (Japan)
Hideki Funamizu, Muroran Institute of Technology (Japan)
Tomonori Yuasa, Muroran Institute of Technology (Japan)
Yoshihisa Aizu, Muroran Institute of Technology (Japan)

Published in SPIE Proceedings Vol. 10251:
Biomedical Imaging and Sensing Conference
Toyohiko Yatagai; Yoshihisa Aizu; Osamu Matoba; Yasuhiro Awatsuji, Editor(s)

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