
Proceedings Paper
Cinematic camera emulation using two-dimensional color transformsFormat | Member Price | Non-Member Price |
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Paper Abstract
For cinematic and episodic productions, on-set look management is an important component of the creative process, and
involves iterative adjustments of the set, actors, lighting and camera configuration. Instead of using the professional
motion capture device to establish a particular look, the use of a smaller form factor DSLR is considered for this purpose
due to its increased agility. Because the spectral response characteristics will be different between the two camera
systems, a camera emulation transform is needed to approximate the behavior of the destination camera. Recently, twodimensional
transforms have been shown to provide high-accuracy conversion of raw camera signals to a defined
colorimetric state. In this study, the same formalism is used for camera emulation, whereby a Canon 5D Mark III DSLR
is used to approximate the behavior a Red Epic cinematic camera. The spectral response characteristics for both cameras
were measured and used to build 2D as well as 3x3 matrix emulation transforms. When tested on multispectral image
databases, the 2D emulation transforms outperform their matrix counterparts, particularly for images containing highly
chromatic content.
Paper Details
Date Published: 27 February 2015
PDF: 13 pages
Proc. SPIE 9404, Digital Photography XI, 94040I (27 February 2015); doi: 10.1117/12.2083266
Published in SPIE Proceedings Vol. 9404:
Digital Photography XI
Nitin Sampat; Radka Tezaur; Dietmar Wüller, Editor(s)
PDF: 13 pages
Proc. SPIE 9404, Digital Photography XI, 94040I (27 February 2015); doi: 10.1117/12.2083266
Show Author Affiliations
Jon S. McElvain, Dolby Labs., Inc. (United States)
Walter Gish, Dolby Labs., Inc. (United States)
Published in SPIE Proceedings Vol. 9404:
Digital Photography XI
Nitin Sampat; Radka Tezaur; Dietmar Wüller, Editor(s)
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