
Proceedings Paper
Solid to liquid light: Soliton dynamics using GPU computingFormat | Member Price | Non-Member Price |
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Paper Abstract
In this paper we address soliton-soliton interactions in a nonlinear cubic-quintic optic media, using for that purpose numerical methods and high performance graphics processor unit (GPU) computing. We describe an implementation of GPU-based computational simulations of the generalized Nonlinear Schrodinger Equation, obtaining simulations more than 40 times faster relative to CPU-based simulations, especially in the multidimensional case. We focus our attention in the study of soliton collisions and scattering phenomena that, offering the possibility of steering light with light, open a path towards future optical devices.
Paper Details
Date Published: 22 August 2014
PDF: 9 pages
Proc. SPIE 9286, Second International Conference on Applications of Optics and Photonics, 92861N (22 August 2014); doi: 10.1117/12.2063683
Published in SPIE Proceedings Vol. 9286:
Second International Conference on Applications of Optics and Photonics
Manuel Filipe P. C. Martins Costa; Rogério Nunes Nogueira, Editor(s)
PDF: 9 pages
Proc. SPIE 9286, Second International Conference on Applications of Optics and Photonics, 92861N (22 August 2014); doi: 10.1117/12.2063683
Show Author Affiliations
A. Guerreiro, INESC Porto (Portugal)
Published in SPIE Proceedings Vol. 9286:
Second International Conference on Applications of Optics and Photonics
Manuel Filipe P. C. Martins Costa; Rogério Nunes Nogueira, Editor(s)
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