
Proceedings Paper
Multimedia software design of automobile construction based on 3D engineFormat | Member Price | Non-Member Price |
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Paper Abstract
This paper introduces the methods of three-dimensional modeling, assembling and simulating design of an automobile based on 3D engine, Pro/Engineer and 3DSMax. Research is also carried out on the order and the route of virtual assembling as well the corresponding processes.
Paper Details
Date Published: 13 March 2013
PDF: 4 pages
Proc. SPIE 8784, Fifth International Conference on Machine Vision (ICMV 2012): Algorithms, Pattern Recognition, and Basic Technologies, 87842E (13 March 2013); doi: 10.1117/12.2021217
Published in SPIE Proceedings Vol. 8784:
Fifth International Conference on Machine Vision (ICMV 2012): Algorithms, Pattern Recognition, and Basic Technologies
Yulin Wang; Liansheng Tan; Jianhong Zhou, Editor(s)
PDF: 4 pages
Proc. SPIE 8784, Fifth International Conference on Machine Vision (ICMV 2012): Algorithms, Pattern Recognition, and Basic Technologies, 87842E (13 March 2013); doi: 10.1117/12.2021217
Show Author Affiliations
Guo-dong Xu, Southwest Forestry Univ. (China)
Xiao-xia Chi, Kunming Univ. of Science and Technology (China)
Published in SPIE Proceedings Vol. 8784:
Fifth International Conference on Machine Vision (ICMV 2012): Algorithms, Pattern Recognition, and Basic Technologies
Yulin Wang; Liansheng Tan; Jianhong Zhou, Editor(s)
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