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Proceedings Paper

3D subband coding implemented in programmable real-time hardware
Author(s): William E. Glenn
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Paper Abstract

Pyramid codes such as 3-D subband coding, wavelet and fractile can be implemented with much simpler encoders and decoders than DCT-based compression systems. Since they do not use blocks, they do not suffer from blocking artifacts. They are particularly useful when the cost of the encoder is a concern, such as picture phone, teleconferencing, and camcorders. If used in production, post-production processing can be implemented without degradation. A programmable real-time encoder and decoder have been constructed for evaluating color 3-D subband coding algorithms. The results of tests with this hardware are presented for a wide range of compression ratios as well as the post-production processing of compressed video.

Paper Details

Date Published: 17 February 1995
PDF: 10 pages
Proc. SPIE 2451, Advanced Image and Video Communications and Storage Technologies, (17 February 1995); doi: 10.1117/12.201197
Show Author Affiliations
William E. Glenn, Florida Atlantic Univ. (United States)

Published in SPIE Proceedings Vol. 2451:
Advanced Image and Video Communications and Storage Technologies
Naohisa Ohta; Heinz U. Lemke; Jean Claude Lehureau, Editor(s)

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