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Proceedings Paper

Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization
Author(s): Semay Johnston; Luc Renambot; Daniel Sauter
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Paper Abstract

Web Graphics Library (WebGL), the forthcoming web standard for rendering native 3D graphics in a browser, represents an important addition to the biomedical visualization toolset. It is projected to become a mainstream method of delivering 3D online content due to shrinking support for third-party plug-ins. Additionally, it provides a virtual reality (VR) experience to web users accommodated by the growing availability of stereoscopic displays (3D TV, desktop, and mobile). WebGL’s value in biomedical visualization has been demonstrated by applications for interactive anatomical models, chemical and molecular visualization, and web-based volume rendering. However, a lack of instructional literature specific to the field prevents many from utilizing this technology. This project defines a WebGL design methodology for a target audience of biomedical artists with a basic understanding of web languages and 3D graphics. The methodology was informed by the development of an interactive web application depicting the anatomy and various pathologies of the human eye. The application supports several modes of stereoscopic displays for a better understanding of 3D anatomical structures.

Paper Details

Date Published: 4 March 2013
PDF: 15 pages
Proc. SPIE 8649, The Engineering Reality of Virtual Reality 2013, 864905 (4 March 2013); doi: 10.1117/12.2007594
Show Author Affiliations
Semay Johnston, Univ. of Illinois at Chicago (United States)
Luc Renambot, Univ. of Illinois at Chicago (United States)
Daniel Sauter, Univ. of Illinois at Chicago (United States)

Published in SPIE Proceedings Vol. 8649:
The Engineering Reality of Virtual Reality 2013
Margaret Dolinsky; Ian E. McDowall, Editor(s)

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