
Proceedings Paper
Parallel-axes graphics using Lincoln's log method as an alternative to binocular parallax graphicsFormat | Member Price | Non-Member Price |
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Paper Abstract
Binocular parallax graphics and parallel axes graphics are described and contrasted. With appropriate hardware, binocular
parallax graphics can make effective, realistic three-dimensional images. Parallel axes graphics uses simpler hardware to
render its images, which, though not life-like, present data without loss of information even in more than three
dimensions. Binocular parallax graphics is superior for real-world objects; parallel axes graphics is superior for presenting
information with more than three simultaneous variables. Binocular parallax graphics benefits from but often requires a
substantial repertoire of cues and scan conversion techniques; parallel axes graphics uses fewer cues and maps naturally to
the display surface. Binocular parallax graphics offers the advantages and pitfalls of familiarity; parallel axes graphics, in
its developmental stage, precludes both.
Paper Details
Date Published: 1 September 1990
PDF: 10 pages
Proc. SPIE 1256, Stereoscopic Displays and Applications, (1 September 1990); doi: 10.1117/12.19903
Published in SPIE Proceedings Vol. 1256:
Stereoscopic Displays and Applications
John O. Merritt; Scott S. Fisher, Editor(s)
PDF: 10 pages
Proc. SPIE 1256, Stereoscopic Displays and Applications, (1 September 1990); doi: 10.1117/12.19903
Show Author Affiliations
Donald B. Curtis, AT&T Bell Labs. (United States)
Robert P. Burton, Brigham Young Univ. (United States)
Published in SPIE Proceedings Vol. 1256:
Stereoscopic Displays and Applications
John O. Merritt; Scott S. Fisher, Editor(s)
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