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Proceedings Paper

Effects of surface waves and sea bottom on self-shading of in-water optical instruments
Author(s): Jacek Piskozub
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Paper Abstract

Calculations of self-shading for an instrument measuring upward irradiance were conducted with a Monte-Carlo radiance transfer algorithm. The algorithm included Cox-Munk wave- slope probability function and simulation of diffusion on sea-bottom allowing incorporation of rough and/or shallow sea in the simulations. The effect of the self-shading phenomenon was calculated in the function of instrument radius, sea-water absorption, surface roughness (depending on assumed wind velocity up to 15 m/s) depth of the instrument, its height over bottom and bottom albedo (both diffusive and reflective one).

Paper Details

Date Published: 26 October 1994
PDF: 9 pages
Proc. SPIE 2258, Ocean Optics XII, (26 October 1994); doi: 10.1117/12.190073
Show Author Affiliations
Jacek Piskozub, Institute of Oceanology (Poland)

Published in SPIE Proceedings Vol. 2258:
Ocean Optics XII
Jules S. Jaffe, Editor(s)

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