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Proceedings Paper

Virtual reality and virtual bodies
Author(s): Catherine Richards; Larry W. Korba; Christopher D. Shaw; Mark Green
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Paper Abstract

There are many ways to produce the sense of `presence' or telepresence in the user of virtual reality. For example attempting to increase the realism of the visual environment is a commonly accepted strategy. In contrast, this paper explores a way for the user to feel present in an unrealistic virtual body. It investigates an unusual approach, proprioceptive illusions. Proprioceptive or body illusions are used to generate and explore the experience of virtuality and presence outside of the normal body limits. These projects are realized in art installations.

Paper Details

Date Published: 15 April 1994
PDF: 11 pages
Proc. SPIE 2177, Stereoscopic Displays and Virtual Reality Systems, (15 April 1994); doi: 10.1117/12.173894
Show Author Affiliations
Catherine Richards, Visual Artist (Canada)
Larry W. Korba, National Research Council Canada (Canada)
Christopher D. Shaw, Univ. of Alberta (Canada)
Mark Green, Univ. of Alberta (Canada)

Published in SPIE Proceedings Vol. 2177:
Stereoscopic Displays and Virtual Reality Systems
Scott S. Fisher; John O. Merritt; Mark T. Bolas, Editor(s)

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