Share Email Print

Proceedings Paper

Approach for real-time terrain database creation from aerial imagery
Author(s): Wolfgang Baer
Format Member Price Non-Member Price
PDF $17.00 $21.00

Paper Abstract

The problem of rapidly generating accurate object material descriptor databases of the earth's surface has been approached using a quantized rendering transform to code photogrammetric image measurements into physical surface parameters. The approach eliminates the lighting effect inherent in aerial photos which view earth surface elements from different perspectives. It reduces the multi-aspect photographic spectral measurements to objective surface properties which are then used for automated object and surface material classification. This paper presents the algorithms and design for a terrain database creation workstation used to generate 1 meter resolution data. The system was used to digitize approximately 200 aerial photos covering a 400 sq km area of Ft. Hunter Liggett, Calif. and translated into a 1.2 gigabyte surface descriptor database. Included in the workstation is a parallel processing, transputer- based, perspective view generator which uses the rendering transform to calculate side views at real-time rates. The use of this subsystem as a real-time feedback and quality control mechanism during database creation is described and the technique extended to real-time terrain database update systems.

Paper Details

Date Published: 15 October 1993
PDF: 13 pages
Proc. SPIE 1943, State-of-the-Art Mapping, (15 October 1993); doi: 10.1117/12.157134
Show Author Affiliations
Wolfgang Baer, Nascent Systems Development Inc. (United States)

Published in SPIE Proceedings Vol. 1943:
State-of-the-Art Mapping
Bill P. Clark; Andy Douglas; Bryan L. Foley; Brian Huberty; LeLand D. Whitmill, Editor(s)

© SPIE. Terms of Use
Back to Top
Sign in to read the full article
Create a free SPIE account to get access to
premium articles and original research
Forgot your username?