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SPIE AR | VR | MR is the most important conference on optical architectures (optics, displays, sensors) for the next generation of smart glasses and head mounted displays. We look forward to seeing your research on optical systems, subsystems, and / or the technological building blocks which will enhance the Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) experiences. We invite researchers and engineers from academia and industry to present and discuss recent developments in this rapidly advancing field.

The Call for Papers abstract submissions site will remain open until 30 September. We look forward to gathering safely with everyone 23-25 January 2022 in San Francisco.

Optical Architectures for Displays and Sensing in AR, VR, MR

Papers will be accepted in these areas ;
In progress – view active session
Conference 11931

Optical Architectures for Displays and Sensing in Augmented, Virtual, and Mixed Reality (AR, VR, MR) III

This conference has an open call for papers:
Abstract Due: 30 September 2021
Manuscript Due: 29 December 2021
SPIE AR | VR | MR is the most important conference on optical architectures (optics, displays, sensors) for the next generation of smart glasses and head mounted displays. We look forward to seeing your research on optical systems, subsystems, and / or the technological building blocks which will enhance the Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) experiences. We invite researchers and engineers from academia and industry to present and discuss recent developments in this rapidly advancing field.

The Call for Papers abstract submissions site will remain open until 30 September. We look forward to gathering safely with everyone 23-25 January 2022 in San Francisco.

Optical Architectures for Displays and Sensing in AR, VR, MR

Papers will be accepted in these areas
  • 3D computer vision and perception
  • 3D display techniques, technologies and architectures
  • 3D reconstruction
  • Combiner optics and related architectures
  • Human + machine interactions
  • Human perception and user experience in immersive displays
  • Lightfield rendering
  • MEMS mirrors
  • Novel display engines
  • Novel imaging systems
  • Optical sensors for 6DOF head tracking and SLAM-relocalization nanophotonics for AR, VR, MR applications
  • Optical sensors for depth mapping and gesture sensing
  • Optical sensors for eye, gaze, pupil, and vergence tracking
Conference Chair
Microsoft Corp. (United States)
Conference Chair
Sony Corp. (Japan)
Program Committee
Univ. of California, Berkeley (United States)
Program Committee
Univ. Politécnica de Madrid (Spain)
Program Committee
Univ. of Rochester (United States)
Program Committee
SA Photonics, Inc. (United States)
Program Committee
Facebook Technologies, LLC (United States)
Program Committee
Microsoft Research Cambridge (United Kingdom)
Program Committee
Robin Held
Microsoft Corp. (United States)
Program Committee
College of Optical Sciences, The Univ. of Arizona (United States)
Program Committee
Openwater (United States)
Program Committee
Centro de Investigaciones en Óptica, A.C. (Mexico)
Program Committee
Hiroshi Mukawa
Sony Corp. (Japan)
Program Committee
Ryan Ong
Magic Leap, Inc. (United States)
Program Committee
Microsoft Corp. (United States)
Program Committee
Stanford Univ. (United States)
Program Committee
The Institute of Optics (United States)
Program Committee
Apple Inc. (United States)