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Tuesday 24 January
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Plenary Session and Society Award Presentations
Date: Tuesday 24 January
Time: 8:20 AM
- 9:30 AM
Room: Grand Peninsula Ballroom A
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Computational Photography
(Presentation Only) (Plenary)
Paper EI12SE-101
Author(s): William T. Freeman, Massachusetts Institute of Technology (United States)
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Show Abstract
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Session 1:
Context Awareness and Immersion
Date: Tuesday 24 January
Time: 9:30 AM
- 10:30 AM
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Foreign language learning in immersive virtual environments
Paper 8289-1
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No abstract available
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Virtual reality technology prevents accidents in extreme situations
Paper 8289-2
Author(s):
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No abstract available
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Motion parallax in immersive cylindrical display systems
Paper 8289-3
Author(s):
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No abstract available
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Session 2:
Communicating Perspective through VR
Date: Tuesday 24 January
Time: 11:10 AM
- 12:30 PM
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Meta!Blast computer game: a pipeline from science to 3D art to education
Paper 8289-4
Author(s):
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No abstract available
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Learning immersion without getting wet
Paper 8289-5
Author(s):
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No abstract available
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Byte me
Paper 8289-6
Author(s):
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No abstract available
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Female artists and the VR crucible: expanding the aesthetic vocabulary
Paper 8289-7
Author(s):
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No abstract available
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Lunch Break 12:30 PM - 2:00 PM
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Session 3:
Refacing VR
Date: Tuesday 24 January
Time: 2:00 PM
- 3:20 PM
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Markerless 3D facial motion capture system
Paper 8289-8
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No abstract available
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Capturing geometry in real-time using a tracked Microsoft Kinect
Paper 8289-9
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No abstract available
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An example-based face relighting
Paper 8289-10
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No abstract available
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Heteronyms and avatars: a self-reflective system for artistic activity
Paper 8289-11
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No abstract available
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Session 4:
VR Hybrids: Augmented Reality
Date: Tuesday 24 January
Time: 4:00 PM
- 5:20 PM
Session Chair: Todd Margolis, Univ. of California, San Diego
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ManifestAR: an augmented reality manifesto
Paper 8289-12
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No abstract available
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Invisible waves and hidden realms: augmented reality and experimental art
Paper 8289-13
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No abstract available
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Immersive realities: articulating the shift from VR to AR through artistic practice
Paper 8289-14
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No abstract available
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MetaTree: augmented reality narrative explorations of urban forests
Paper 8289-15
Author(s):
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No abstract available
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Interactive Paper and Symposium Demonstration Session
Date: Tuesday 24 January
Time: 5:30 PM
- 8:00 PM
Room: Grand Peninsula Ballroom E
Demonstrations...5:30 to 8:00 pm
A symposium-wide demonstration session will be open to attendees 5:30 to 8:00 pm Tuesday evening. Demonstrators will provide interactive, hands-on demonstrations of a wide-range of products related to Electronic Imaging.
Posters...5:30 to 7:00 pm
Interactive papers will be placed on display after 10:30 am on Tuesday. An interactive paper session, with authors present at their papers, will be held Tuesday evening, 5:30 to 7:00 pm.
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Prediction of visually perceived location using reaching action and effect of reaching distance on it
Paper 8289-23
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No abstract available
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An innovative multimodal virtual platform for communication with devices in a natural way
Paper 8289-24
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No abstract available
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Composite lay-up process with application of elements of augmented reality
Paper 8289-25
Author(s):
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No abstract available
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Wednesday 25 January
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Plenary Session and Conference Award Presentations
Date: Wednesday 25 January
Time: 8:20 AM
- 9:30 AM
Room: Grand Peninsula Ballroom A
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More Words and Bigger Pictures
(Presentation Only) (Plenary)
Paper EI12SE-102
Author(s): David A. Forsyth, Univ. of Illinois at Urbana-Champaign (United States)
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Show Abstract
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Session 5:
Viewing Virtual Experiences
Date: Wednesday 25 January
Time: 9:30 AM
- 10:10 AM
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Reordering virtual reality: recording and recreating real-time experiences
Paper 8289-16
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No abstract available
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The cognitive implications of virtual locomotion with a restricted field of view
Paper 8289-18
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No abstract available
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Session 6:
Educational Pathways in VR
Date: Wednesday 25 January
Time: 10:50 AM
- 12:10 PM
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Use of a simulator based on virtual reality to assess the application of economic driving techniques by truck drivers
Paper 8289-19
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No abstract available
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LVC interaction within a mixed-reality training system
Paper 8289-20
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No abstract available
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Immersive volume rendering of blood vessels
Paper 8289-21
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No abstract available
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A virtual reality interface for pre-planning of surgical operations based on a customized model of the patient
Paper 8289-22
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No abstract available
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