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Proceedings of SPIE Volume 3012

Stereoscopic Displays and Virtual Reality Systems IV
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Volume Details

Volume Number: 3012
Date Published: 15 May 1997
Softcover: 58 papers (520) pages
ISBN: 9780819424235

Table of Contents
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How hyperstereopsis can improve the accuracy of spatial perception: an experimental approach
Author(s): D. E. Sipes; V. Grayson CuQlock-Knopp; Warren Torgerson; John O. Merritt
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Comparison of a new glasses-free three-dimensional screen, a passive-glasses three-dimensional screen, and a two-dimensional imaging system for use in laparoscopic surgery
Author(s): Pedram Salimpour; Cadence A. Kim; Wayne LaMorte; Desmond H. Birkett; Richard K. Babayan
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Autostereoscopic display for radiotherapy planning
Author(s): Roger J. Hubbold; David J. Hancock; Christopher J. Moore
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Stereoscopic display using multimedia and depth sense test
Author(s): Jiaxin Wang; Zaixing Zhang; Peifa Jia; Zhen Ye
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Stereoscopic layout of a perspective flight guidance display
Author(s): Matthias Hammer; Stephan K. M. Muecke; Udo Mayer
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Evaluation of a 3D autostereoscopic display for telerobotic operations
Author(s): Ben C. Lee; Mark E. Katafiaz
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Printed circuit board visual inspection performance: a comparative analysis of mono- and stereovision macroscopic views
Author(s): Steven F. Wiker; Ken Stewart; Tommey Meyers; Peregrin Spielholz
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Time-multiplexed autostereoscopic camera system
Author(s): Neil A. Dodgson; John R. Moore; Stewart R. Lang
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Development of a compact underwater stereoscopic video camera
Author(s): Andrew J. Woods; John D. Penrose; Dan Clark
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Sliding-aperture multiview 3D camera-projector system and its application for 3D image transmission and IR to visible conversion
Author(s): Serguei A. Shestak; Jung-Young Son; Hyung-Wook Jeon; Victor G. Komar
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Conversion system of monocular image sequence to stereo using motion parallax
Author(s): Yukinori Matsumoto; Hajime Terasaki; Kazuhide Sugimoto; Tsutomu Arakawa
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Shape initialization of 3D objects in videoconference scenes
Author(s): Thomas B. Riegel; Andre Kaup
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Parallax engine: a display generation architecture for motion parallax and stereoscopic display effects
Author(s): Ray M. Broemmelsiek
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Stereoscopic 3D graphics generation
Author(s): Zhi Li; Jianping Liu; Y. Zan
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Stereoscopic projection display using curved directional reflection screen
Author(s): Tetsuya Ohshima; Osamu Komoda; Yoshiyuki Kaneko; Akira Arimoto
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Retroreflective screens and their application to autostereoscopic displays
Author(s): Philip V. Harman
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Hologramlike video images by 45-view stereoscopic display
Author(s): Yoshihiro Kajiki; Hiroshi Yoshikawa; Toshio Honda
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Developments in autostereoscopic displays using holographic optical elements
Author(s): David J. Trayner; Edwina Orr
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3D image technique with a grating plate on high-resolution CRT
Author(s): Tetsuya Shiroishi; Takafumi Nakagawa; Shuhei Nakata; Kunihiko Nishimura
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Characterization and optimization of 3D-LCD module design
Author(s): Cees van Berkel; John A. Clarke
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Observer-tracking autostereoscopic 3D display systems
Author(s): Graham J. Woodgate; David Ezra; Jonathan Harrold; Nicolas S. Holliman; Graham R. Jones; Richard R. Moseley
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Research of 3D display using anamorphic optics
Author(s): Kenji Matsumoto; Toshio Honda
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Autostereoscopic video display with motion parallax
Author(s): Stephen P. Hines
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Compression of full-parallax integral 3D-TV image data
Author(s): Matthew C. Forman; Amar Aggoun
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Compression and interpolation of 3D stereoscopic and multiview video
Author(s): Mel Siegel; Sriram Sethuraman; Jeffrey S. McVeigh; Angel G. Jordan
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Stereo-vision formats for video and computer graphics
Author(s): Lenny Lipton
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Full-color 3D prints and transparencies
Author(s): Julius J. Scarpetti; Philip M. DuBois; Richard M. Friedhoff; Vivian K. Walworth
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New color anaglyph method
Author(s): Tomohiko Hattori; Eiji Arita; Toshihisa Nakamura; Masaru Kurio; Sadayuki Sakuma
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Focus-distance-controlled 3D TV
Author(s): Nobuaki Yanagisawa; Kyung-tae Kim; Jung-Young Son; Tatsuya Murata; Takatoshi Orima
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Emitting diagram control method for solid-object 3D display
Author(s): Jung-Young Son; Serguei A. Shestak; Yong-Jin Choi; Kyung-tae Kim
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Lightweight, compact 2D/3D autostereoscopic LCD backlight for games, monitor, and notebook applications
Author(s): Jesse B. Eichenlaub
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Real-Depth imaging: a new 3D imaging technology with inexpensive direct-view (no glasses) video and other applications
Author(s): Eugene Dolgoff
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Role of stereoscopic imaging in the astronomical study of nearby stars and planetary systems
Author(s): David S. Mark; Corby Waste
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3D moviemap and a 3D panorama
Author(s): Michael Naimark
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Task-dependent use of binocular disparity and motion parallax information within telepresence and quasi-natural environments
Author(s): Andrew D. Parton; Mark F. Bradshaw; John R. G. Pretlove; Bart De Bruyn; Ian R. L. Davies
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Effects of image resolution on depth perception in stereo and nonstereo images
Author(s): Kai-Mikael Jaeae-Aro; Lars Kjelldahl
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3D stereo 360-deg panoptic
Author(s): Michel J. Dusariez
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Ray space representation for 3D image processing
Author(s): Toshiaki Fujii; Tadahiko Kimoto; Masayuki Tanimoto
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MARTI: man-machine animation real-time interface
Author(s): Christian Martyn Jones; Satnam Singh Dlay
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Realistic image generation using model-driven processing in an interactive system
Author(s): Toshifumi Miyagi; Atsushi Hori; Hideo Sugama; Yo Murao; Hajime Enomoto
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ROSE: the road simulation environment
Author(s): Panos Liatsis; Panogiotis Mitronikas
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Body sway induced by 3D images
Author(s): Miho Hoshino; Minoru Takahashi; Kenji Oyamada; Masao Ohmi; Tatuya Yoshizawa
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Evaluating an immersive virtual environment prototyping and simulation system
Author(s): Kenneth Nemire
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Compact and wide-field-of-view head-mounted display
Author(s): Shoichi Uchiyama; Hiroshi Kamakura; Joji Karasawa; Masafumi Sakaguchi; Takeshi Furihata; Yoshitaka Itoh
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Virtual model displays
Author(s): Mark T. Bolas; Steve T. Bryson; Ian E. McDowall
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New generation of 3D desktop computer interfaces
Author(s): Robert Skerjanc; Siegmund Pastoor
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Controlling graphic objects naturally: use your head
Author(s): Roger A. Browse; James C. Rodger; Ian Sewell; Jeffrey Brooke
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Let's move on the integration of motion rendering in VR
Author(s): Udo Jakob; Efi Douloumi
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Video engraving for virtual environments
Author(s): Geb Thomas; Theodore T. Blackmon; Michael Sims; Daryl Rassmussen
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Augmented reality using range images
Author(s): Christian L. Schutz; Heinz Huegli
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Haptic display for the VR arthroscopy training simulator
Author(s): Rolf Ziegler; Christoph Brandt; Christian Kunstmann; Wolfgang Mueller; Holger Werkhaeuser
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VERS: a virtual environment for reconstructive surgery planning
Author(s): Kevin N. Montgomery
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Failings and future of VR
Author(s): William R. Cockayne; Rudolph P. Darken
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Circulating images of virtual systems: trodes, gloves, and goggles in the eighties and nineties
Author(s): Mizuko Ito; Scott S. Fisher
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Spatial-light-modulator-based three-dimensional multiplanar display
Author(s): Mark A. A. Neil; Edward G. S. Paige; Leon O. D. Sucharov
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Usefulness of observer-controlled camera angle in telepresence systems depends on the nature of the task: passive perceptual judgments compared to perceptual motor performance
Author(s): Joerg W. Huber; Ian R. L. Davies
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Stereoscopic camera system for live-action and sports productions
Author(s): Craig Adkins
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Directional display
Author(s): Hakan Lennerstad
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