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Proceedings of SPIE Volume 2411

Human Vision, Visual Processing, and Digital Display VI
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Volume Details

Volume Number: 2411
Date Published: 20 April 1995
Softcover: 34 papers (372) pages
ISBN: 9780819417589

Table of Contents
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Bridging the gap between vision and commercial applications
Author(s): Richard A. Young
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Cognitive aspects of color
Author(s): Gunilla A. M. Derefeldt; Jean-Pierre Menu; Tiina Swartling
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Color scheme supporting method in a color design system
Author(s): Youichi Sato; Johji Tajima
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Guided color representations using perceptual color spaces
Author(s): Philip K. Robertson; Matthew A. Hutchins
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Beyond color appearance
Author(s): Nathaniel Jacobson; Walter R. Bender; Bil Burling
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Comparison of the coding efficiency of perceptual models
Author(s): Robert J. Safranek
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Fractal image compression based on visual perception
Author(s): Jer-Sen Chen
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CUBICORT: simulation of the visual-cortical system for very low-bit rate compression
Author(s): Pascal Leray; F. Guyot; Patrick Marchal; Yves Burnod
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Visual masking at video scene cuts
Author(s): Wa James Tam; Lew B. Stelmach; Limin Wang; Daniel Lauzon; Peter Gray
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Video and audio data integration for conferencing
Author(s): Thrasyvoulos N. Pappas; Raynard O. Hinds
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Simple model for spatial-frequency masking and contrast discrimination
Author(s): Peter G. J. Barten
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Improved lookup table to correct CRT adjacent pixel nonlinearity
Author(s): Stanley A. Klein; Thom Carney; Q. James Hu
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Halftoning by rotating non-Bayer dispersed dither arrays
Author(s): Victor Ostromoukhov; Roger David Hersch
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Error diffusion with delayed decision
Author(s): Ping Wah Wong
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Perception of binary texture and the generation of stochastic halftone screens
Author(s): John C. Dalton
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Dot gain compensation in the blue noise mask
Author(s): Meng Yao; Kevin J. Parker
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Wavelets as a tool for the construction of a halftone screen
Author(s): Theophano Mitsa; Paul Brathwaite
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Brightness and contrast as cues to depth in the simulator display: cue combination and conflict resolution
Author(s): Geoffrey N. Hone; Ian R. L. Davies
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Perception of edge sharpness in three-dimensional images
Author(s): Masaki Emoto; Tetsuo Mitsuhashi
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Evaluation of 2D and 3D images using eye movement, head movement, and body sway
Author(s): Shuichi Ojima; Sumio Yano
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Stereo image compression: the importance of spatial resolution in half-occluded regions
Author(s): Jin Liu
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How virtual reality works: illusions of vision in "real" and virtual environments
Author(s): Lawrence W. Stark
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Absolute motion parallax weakly determines visual scale in real and virtual environments
Author(s): Andrew C. Beall; Jack M. Loomis; John W. Philbeck; Thomas G. Fikes
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Segmentation of color images with highlights and shadows using fuzzy reasoning
Author(s): Ali Moghaddamzadeh; Nikolaos G. Bourbakis
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Adaptive image segmentation via computer simulation of vision processes
Author(s): Kirill N. Dudkin; Sergey V. Mironov; Alexey K. Dudkin
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Mapping the retina by information fusion of multiple-medical datasets
Author(s): Axel J. Pinz; Harald Ganster; Manfred Prantl; Peter Datlinger
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Concept of group and the theory of shape perception
Author(s): Zygmunt Pizlo
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Structured video and the construction of space
Author(s): Judith S. Donath
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Models of human image discrimination predict object detection in natural backgrounds
Author(s): Albert J. Ahumada; Andrew B. Watson; Ann Marie Rohaly
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Naturalness and image quality: chroma and hue variation in color images of natural scenes
Author(s): Huib de Ridder; Frans J. J. Blommaert; Elena A. Fedorovskaya
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Preattentive considerations for gaze-contingent image processing
Author(s): Andrew T. Duchowski; Bruce Howard McCormick
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