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Proceedings Paper

Volume scattering characterization for illumination design
Author(s): Quentin Kuperman-Le Bihan
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Paper Abstract

Optical design tools allow more and more complete physical phenomena simulation and illumination design itself becomes more and more complex. A big part of these designs uses volume scattering materials. However, those are not yet implemented in such tools. For this reason we worked on a way to characterize volume scattering materials. How can we characterize and implement volume scattering materials in optical design tool for illumination design? We worked on two ways of characterizing volume scattering materials based on real Bidirectional Scatter Distribution Function (BSDF) measurements made with Reflet bench. LightTools software with its Henyey-Greenstein and Mie scattering model was also used in the process of material characterization. The study showed that the results with both Henyey and Mie characterization, allow simulation of volume scattering materials within of 5% precision compare to real measurements. Thanks to such simulations it is now possible to have custom shape illumination design using volume scattering materials from a library. Sony Ericson was the first user to benefit from these study’s results.

Paper Details

Date Published: 18 December 2012
PDF: 6 pages
Proc. SPIE 8550, Optical Systems Design 2012, 85502K (18 December 2012); doi: 10.1117/12.981995
Show Author Affiliations
Quentin Kuperman-Le Bihan, Light Tec (France)


Published in SPIE Proceedings Vol. 8550:
Optical Systems Design 2012
Laurent Mazuray; Rolf Wartmann; Andrew P. Wood; Marta C. de la Fuente; Jean-Luc M. Tissot; Jeffrey M. Raynor; Daniel G. Smith; Frank Wyrowski; Andreas Erdmann; Tina E. Kidger; Stuart David; Pablo Benítez, Editor(s)

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