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Proceedings Paper

Automatic Modelling of Rigid 3D Objects Using an Analysis by Synthesis System
Author(s): Hans Busch
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Paper Abstract

An important computer vision task is modeling of 3D objects for computer graphics and animation. This paper presents a method for generating a 3D wireframe model automatically out of a number of views of the original object. The silhouettes of the objects are used to determine the intersecting volume which represents a rough estimation of the object shape in voxel representation. A triangulation algorithm converts the model into a wire-frame surface representation to enhance the quality of the models surface and allow tex-ture mapping. A shape from motion/stereo algorithm is used to enhance the model shape. Calibrated cameras are used to obtain true dimensions.

Paper Details

Date Published: 1 November 1989
PDF: 9 pages
Proc. SPIE 1199, Visual Communications and Image Processing IV, (1 November 1989); doi: 10.1117/12.970047
Show Author Affiliations
Hans Busch, Universitat Hannover (Germany)

Published in SPIE Proceedings Vol. 1199:
Visual Communications and Image Processing IV
William A. Pearlman, Editor(s)

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