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Proceedings Paper

Rapid Texture Identification
Author(s): Kenneth I. Laws
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Paper Abstract

A method is presented for classifying each pixel of a textured image, and thus for segmenting the scene. The "texture energy" approach requires only a few convolutions with small (typically 5x5) integer coefficient masks, followed by a moving-window absolute average operation. Normalization by the local mean and standard deviation eliminates the need for histogram equalization. Rotation-invariance can also be achieved by using averages of the texture energy features. The convolution masks are separable, and can be implemented with 1-dimensional (vertical and horizontal) or multipass 3x3 convolutions. Special techniques permit rapid processing on general-purpose digital computers.

Paper Details

Date Published: 23 December 1980
PDF: 6 pages
Proc. SPIE 0238, Image Processing for Missile Guidance, (23 December 1980); doi: 10.1117/12.959169
Show Author Affiliations
Kenneth I. Laws, The Analytic Sciences Corporation (United States)

Published in SPIE Proceedings Vol. 0238:
Image Processing for Missile Guidance
Thomas F. Wiener, Editor(s)

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