Proceedings PaperDevelopments In Engineering Workstations For Visualization Performance
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As users increasingly employ graphics workstations for visualization applications, old benchmarks and measures --which focus narrowly on throughput rates -- are becoming increasingly inadequate. New evaluation methods are needed that take into account the complexities of visualization technology, including interactive manipulation, perceptual color models, sterescopic viewing and intuitive graphics input devices. Also, the most effective evaluations will be those that account for the hardware/software/user system, rather than focusing on hardware-only considerations.