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Proceedings Paper

The Simulation Of Deep Ocean Search Missions
Author(s): Donald M. Rosencrantz; Wesley C. Blair
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Paper Abstract

The need for data on human performance when searching the ocean's bottom from submersibles has created a new application for optical simulation techniques. An existing facility designed originally for the simulation of lunar missions was converted to provide a realistic virtual image view of the seabed through the porthole in a mockup of the Navy's Deep Submergence Search Vehicle. A description of the equipment used for the simulation is presented along with a discussion of a 34 hour mission that was performed by a crew of 4 men in search of a number of targets randomly scattered on the ocean floor at a depth of 20,000 feet.

Paper Details

Date Published: 28 October 1969
PDF: 8 pages
Proc. SPIE 0017, Photo-Optical Techniques in Simulators I, (28 October 1969); doi: 10.1117/12.946814
Show Author Affiliations
Donald M. Rosencrantz, Lockheed Missiles & Space Company (United States)
Wesley C. Blair, Lockheed Missiles & Space Company (United States)

Published in SPIE Proceedings Vol. 0017:
Photo-Optical Techniques in Simulators I

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