Share Email Print
cover

Proceedings Paper

Fractal Based Algorithms For Texture Analysis
Author(s): Uwe Mussigmann; Manfred Rueff; Manfred Schmutz
Format Member Price Non-Member Price
PDF $14.40 $18.00
cover GOOD NEWS! Your organization subscribes to the SPIE Digital Library. You may be able to download this paper for free. Check Access

Paper Abstract

In this contribution there are discussed various aspects of a promising new approach to the problem of texture analysis which is based on the concept of fractal geometry. The starting point of these considerations is the close resemblance of certain irregular fractal sets with textures for which the degree of roughness is characteristic. This observation forms the basis for the application of the concept of fractal dimensions as a measure for the roughness of textures. The various definitions of fractal dimensions are more or less variations of the concept of the Hausdorff dimension as it is used in the mathematical theory which in practi-ce, however, can be determined only with difficulties. There are presented various definitions of fractal dimensions and procedures for their numerical calculation. A further application of fractal geometry results from the simulation of growth processes like e.g. crack propagation by means of the model of diffusion limited aggregation.

Paper Details

Date Published: 22 March 1988
PDF: 8 pages
Proc. SPIE 0849, Automated Inspection and High-Speed Vision Architectures, (22 March 1988); doi: 10.1117/12.942831
Show Author Affiliations
Uwe Mussigmann, Fraunhofer-Institute for Manufacturing Engineering and Automation (Germany)
Manfred Rueff, Fraunhofer-Institute for Manufacturing Engineering and Automation (Germany)
Manfred Schmutz, Fraunhofer-Institute for Manufacturing Engineering and Automation (Germany)


Published in SPIE Proceedings Vol. 0849:
Automated Inspection and High-Speed Vision Architectures
Rolf-Juergen Ahlers; Michael J. W. Chen, Editor(s)

© SPIE. Terms of Use
Back to Top