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Proceedings Paper

Powerful Hardware/Software Architecture For A Minicomputer-Based Interactive Image Processing System
Author(s): James L. Mannos
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Paper Abstract

The successful application of modern digital image processing techniques in many areas depends strongly on the degree of interactivity and throughput provided by the hardware and software architectures of the image processing system being used. Recognizing this fact, designs for digital image processing systems have evolved from a first generation based on the use of batch processing and large "mainframe" computers, to a second generation based on dedicated minicomputers, and recently to a third generation based on the combination of a "super-minicomputer" with commercially available array and special purpose processors. This paper describes a particularly powerful third generation system under development which has been designed with high throughput and interactivity as a prime consideration.

Paper Details

Date Published: 23 July 1982
PDF: 7 pages
Proc. SPIE 0301, Design of Digital Image Processing Systems, (23 July 1982); doi: 10.1117/12.932615
Show Author Affiliations
James L. Mannos, ESL, Incorporated (United States)


Published in SPIE Proceedings Vol. 0301:
Design of Digital Image Processing Systems
James L. Mannos, Editor(s)

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