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Proceedings Paper

Design and implementation of the PALM-3000 real-time control system
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Paper Abstract

This paper reflects, from a computational perspective, on the experience gathered in designing and implementing realtime control of the PALM-3000 adaptive optics system currently in operation at the Palomar Observatory. We review the algorithms that serve as functional requirements driving the architecture developed, and describe key design issues and solutions that contributed to the system’s low compute-latency. Additionally, we describe an implementation of dense matrix-vector-multiplication for wavefront reconstruction that exceeds 95% of the maximum achievable bandwidth on NVIDIA GeForce 8800GTX GPU.

Paper Details

Date Published: 13 September 2012
PDF: 9 pages
Proc. SPIE 8447, Adaptive Optics Systems III, 84472F (13 September 2012); doi: 10.1117/12.927867
Show Author Affiliations
Tuan N. Truong, Jet Propulsion Lab. (United States)
Antonin H. Bouchez, Giant Magellan Telescope Organization Corp. (United States)
Rick S. Burruss, Jet Propulsion Lab. (United States)
Richard G. Dekany, California Institute of Technology (United States)
Stephen R. Guiwits, California Institute of Technology (United States)
Jennifer E. Roberts, Jet Propulsion Lab. (United States)
Jean C. Shelton, Jet Propulsion Lab. (United States)
Mitchell Troy, Jet Propulsion Lab. (United States)


Published in SPIE Proceedings Vol. 8447:
Adaptive Optics Systems III
Brent L. Ellerbroek; Enrico Marchetti; Jean-Pierre Véran, Editor(s)

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