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Proceedings Paper

An evaluation of rendering and interactive methods for volumetric data exploration in virtual reality environments
Author(s): Nan Wang; Alexis Paljic; Philippe Fuchs
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Paper Abstract

In this paper we evaluate one interaction method and four display techniques for exploring volumetric datasets in virtual reality immersive environments. We propose an approach based on the display of a subset of the volumetric data, as isosurfaces, and an interactive manipulation of the isosurfaces to allow the user to look for local feature in the datasets. We also studied the influence of four different rendering techniques for isosurface rendering in a virtual reality system. The study is based on a search and point task in a 3D temperature field. User precision, task completion time and user movement were evaluated during the test. The study allowed to choose the most suitable rendering mode for isosurface representation, and provided guidelines for data exploration tasks in immersive environments.

Paper Details

Date Published: 24 January 2012
PDF: 13 pages
Proc. SPIE 8294, Visualization and Data Analysis 2012, 82940W (24 January 2012); doi: 10.1117/12.912312
Show Author Affiliations
Nan Wang, MINES ParisTech (France)
Alexis Paljic, MINES ParisTech (France)
Philippe Fuchs, MINES ParisTech (France)

Published in SPIE Proceedings Vol. 8294:
Visualization and Data Analysis 2012
Pak Chung Wong; David L. Kao; Ming C. Hao; Chaomei Chen; Robert Kosara; Mark A. Livingston; Jinah Park; Ian Roberts, Editor(s)

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