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Proceedings Paper

YouDash3D: exploring stereoscopic 3D gaming for 3D movie theaters
Author(s): Jonas Schild; Sven Seele; Maic Masuch
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Paper Abstract

Along with the success of the digitally revived stereoscopic cinema, events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.

Paper Details

Date Published: 25 February 2012
PDF: 13 pages
Proc. SPIE 8288, Stereoscopic Displays and Applications XXIII, 828819 (25 February 2012); doi: 10.1117/12.912147
Show Author Affiliations
Jonas Schild, Univ. Duisburg-Essen (Germany)
Sven Seele, Bonn-Rhine-Sieg Univ. of Applied Sciences (Germany)
Maic Masuch, Univ. Duisburg-Essen (Germany)


Published in SPIE Proceedings Vol. 8288:
Stereoscopic Displays and Applications XXIII
Andrew J. Woods; Nicolas S. Holliman; Gregg E. Favalora, Editor(s)

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