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Proceedings Paper

Virtual view rendering with pre-processing of depth map
Author(s): Linwei Zhu; Mei Yu; Ting Luo; Fucui Li; Songyin Fu; Zongju Peng; Feng Shao
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Paper Abstract

Virtual view rendering is one of the key technologies to realize three-dimensional television (3DTV). Because of the depth value's discontinuity in the depth map, there are lots of holes in the rendered virtual view image. To solve this problem, depth map pre-processing methods are proposed and analyzed in this paper. The number of holes resulted from 3D warping is counted, and the virtual view images obtained from different reference views are fused. Finally, the number of holes in the fused virtual view image is also counted, and the quality of virtual view image is evaluated to measure the effect of depth map pre-processing. Experimental results show that the proposed pre-processing method can effectively reduce the number of holes and improve the quality of rendered virtual view image.

Paper Details

Date Published: 28 October 2011
PDF: 7 pages
Proc. SPIE 8205, 2011 International Conference on Photonics, 3D-Imaging, and Visualization, 820507 (28 October 2011); doi: 10.1117/12.910728
Show Author Affiliations
Linwei Zhu, Ningbo Univ. (China)
Mei Yu, Ningbo Univ. (China)
Ting Luo, Ningbo Univ. (China)
Fucui Li, Ningbo Univ. (China)
Songyin Fu, Ningbo Univ. (China)
Zongju Peng, Ningbo Univ. (China)
Feng Shao, Ningbo Univ. (China)


Published in SPIE Proceedings Vol. 8205:
2011 International Conference on Photonics, 3D-Imaging, and Visualization
Egui Zhu, Editor(s)

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