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Proceedings Paper

A stereoscopic movie player with real-time content adaptation to the display geometry
Author(s): Sylvain Duchêne; Martin Lambers; Frédéric Devernay
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Paper Abstract

3D shape perception in a stereoscopic movie depends on several depth cues, including stereopsis. For a given content, the depth perceived from stereopsis highly depends on the camera setup as well as on the display size and distance. This can lead to disturbing depth distortions such as the cardboard effect or the puppet theater effect. As more and more stereoscopic 3D content is produced in 3D (feature movies, documentaries, sports broadcasts), a key point is to get the same 3D experience on any display. For this purpose, perceived depth distortions can be resolved by performing view synthesis. We propose a real time implementation of a stereoscopic player based on the open-source software Bino, which is able to adapt a stereoscopic movie to any display, based on user-provided camera and display parameters.

Paper Details

Date Published: 28 February 2012
PDF: 8 pages
Proc. SPIE 8288, Stereoscopic Displays and Applications XXIII, 82882Q (28 February 2012); doi: 10.1117/12.908741
Show Author Affiliations
Sylvain Duchêne, INRIA Grenoble Rhône-Alpes (France)
Martin Lambers, Univ. Siegen (Germany)
Frédéric Devernay, INRIA Grenoble Rhône-Alpes (France)


Published in SPIE Proceedings Vol. 8288:
Stereoscopic Displays and Applications XXIII
Andrew J. Woods; Nicolas S. Holliman; Gregg E. Favalora, Editor(s)

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