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Proceedings Paper

Efficient ray casting with LF-Minmax map in CUDA
Author(s): Jae Choi
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Paper Abstract

Ray casting is the most frequently used algorithm in direct volume rendering for displaying medical data, although it is computationally very expensive. Recent hardware improvements have allowed ray casting to be used in real-time, however, there is room for performance gains to take advantage of the recent development of general-purpose graphical processing units (GPU). The purpose of this paper is to implement the volume ray casting with the Compute Unified Device Architecture (CUDA) to obtain higher rendering performance. The experimental results show that the new algorithm is up to 15 times faster than the conventional CPU-based ray casting algorithm.

Paper Details

Date Published: 1 March 2011
PDF: 6 pages
Proc. SPIE 7964, Medical Imaging 2011: Visualization, Image-Guided Procedures, and Modeling, 79643B (1 March 2011); doi: 10.1117/12.877837
Show Author Affiliations
Jae Choi, Catholic Univ. of America (United States)


Published in SPIE Proceedings Vol. 7964:
Medical Imaging 2011: Visualization, Image-Guided Procedures, and Modeling
Kenneth H. Wong; David R. Holmes, Editor(s)

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