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Proceedings Paper

Realistic terrain visualization based on 3D virtual world technology
Author(s): Fengru Huang; Hui Lin; Bin Chen; Cai Xiao
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Paper Abstract

The rapid advances in information technologies, e.g., network, graphics processing, and virtual world, have provided challenges and opportunities for new capabilities in information systems, Internet applications, and virtual geographic environments, especially geographic visualization and collaboration. In order to achieve meaningful geographic capabilities, we need to explore and understand how these technologies can be used to construct virtual geographic environments to help to engage geographic research. The generation of three-dimensional (3D) terrain plays an important part in geographical visualization, computer simulation, and virtual geographic environment applications. The paper introduces concepts and technologies of virtual worlds and virtual geographic environments, explores integration of realistic terrain and other geographic objects and phenomena of natural geographic environment based on SL/OpenSim virtual world technologies. Realistic 3D terrain visualization is a foundation of construction of a mirror world or a sand box model of the earth landscape and geographic environment. The capabilities of interaction and collaboration on geographic information are discussed as well. Further virtual geographic applications can be developed based on the foundation work of realistic terrain visualization in virtual environments.

Paper Details

Date Published: 3 November 2010
PDF: 8 pages
Proc. SPIE 7840, Sixth International Symposium on Digital Earth: Models, Algorithms, and Virtual Reality, 78401B (3 November 2010); doi: 10.1117/12.872844
Show Author Affiliations
Fengru Huang, Chinese Univ. of Hong Kong (China)
Hui Lin, Chinese Univ. of Hong Kong (China)
Bin Chen, Peking Univ. (China)
Cai Xiao, Peking Univ. (China)

Published in SPIE Proceedings Vol. 7840:
Sixth International Symposium on Digital Earth: Models, Algorithms, and Virtual Reality
Huadong Guo; Changlin Wang, Editor(s)

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