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Proceedings Paper

Approaches to 3D video compression
Author(s): Seung-Ryong Han; Toshihiko Yamasaki; Kiyoharu Aizawa
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Paper Abstract

Three-dimensional (3-D) video provides an immersing experience for users. In recent years, many attempts have been made to capture the complex surface shape and highly detailed texture of real-world moving objects, which results in a huge amount of data. In this paper, we discuss compression issues for 3-D video. We introduce 3-D video, which is classified into two categories. Then we survey compression methods that have been investigated for each category. We present our compression methods for temporally varying mesh sequences. In addition, we show comparison results for our algorithm with respect to previous work.

Paper Details

Date Published: 14 July 2010
PDF: 8 pages
Proc. SPIE 7744, Visual Communications and Image Processing 2010, 77440N (14 July 2010); doi: 10.1117/12.863510
Show Author Affiliations
Seung-Ryong Han, The Univ. of Tokyo (Japan)
Toshihiko Yamasaki, The Univ. of Tokyo (Japan)
Kiyoharu Aizawa, The Univ. of Tokyo (Japan)

Published in SPIE Proceedings Vol. 7744:
Visual Communications and Image Processing 2010
Pascal Frossard; Houqiang Li; Feng Wu; Bernd Girod; Shipeng Li; Guo Wei, Editor(s)

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