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Proceedings Paper

Real-time maritime scene simulation
Author(s): Efthimios Gouthas; Chad L. Christie; Leszek Swierkowski; Owen M. Williams
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Paper Abstract

We describe recent improvements in our maritime scene generation program and the extension in capabilities that has been achieved. The motion of multiple boats under independent control can now be simulated, as well as large ship motion. The effects we simulate include ocean surfaces in different sea states, the physically-realistic representation of boat and ship dynamics, wake generation and generation of surface effects including whitecaps, spray, wake trails and foam. We describe our graphical user interface tools, the underlying phenomena that they control and their application in enabling versatile real-time maritime scene simulation.

Paper Details

Date Published: 23 April 2010
PDF: 12 pages
Proc. SPIE 7663, Technologies for Synthetic Environments: Hardware-in-the-Loop Testing XV, 76630M (23 April 2010); doi: 10.1117/12.849957
Show Author Affiliations
Efthimios Gouthas, Defence Science and Technology Organisation (Australia)
Chad L. Christie, Defence Science and Technology Organisation (Australia)
Leszek Swierkowski, Defence Science and Technology Organisation (Australia)
Owen M. Williams, Defence Science and Technology Organisation (Australia)


Published in SPIE Proceedings Vol. 7663:
Technologies for Synthetic Environments: Hardware-in-the-Loop Testing XV
James A. Buford; Robert Lee Murrer, Editor(s)

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