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Proceedings Paper

Experiments in mixed reality
Author(s): David M. Krum; Ramy Sadek; Luv Kohli; Logan Olson; Mark Bolas
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Paper Abstract

As part of the Institute for Creative Technologies and the School of Cinematic Arts at the University of Southern California, the Mixed Reality lab develops technologies and techniques for presenting realistic immersive training experiences. Such experiences typically place users within a complex ecology of social actors, physical objects, and collections of intents, motivations, relationships, and other psychological constructs. Currently, it remains infeasible to completely synthesize the interactivity and sensory signatures of such ecologies. For this reason, the lab advocates mixed reality methods for training and conducts experiments exploring such methods. Currently, the lab focuses on understanding and exploiting the elasticity of human perception with respect to representational differences between real and virtual environments. This paper presents an overview of three projects: techniques for redirected walking, displays for the representation of virtual humans, and audio processing to increase stress.

Paper Details

Date Published: 29 January 2010
PDF: 6 pages
Proc. SPIE 7525, The Engineering Reality of Virtual Reality 2010, 75250F (29 January 2010); doi: 10.1117/12.844904
Show Author Affiliations
David M. Krum, The Univ. of Southern California (United States)
Ramy Sadek, The Univ. of Southern California (United States)
Luv Kohli, The Univ. of North Carolina at Chapel Hill (United States)
Logan Olson, The Univ. of Southern California (United States)
Mark Bolas, The Univ. of Southern California (United States)


Published in SPIE Proceedings Vol. 7525:
The Engineering Reality of Virtual Reality 2010
Ian E. McDowall; Margaret Dolinsky, Editor(s)

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