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Proceedings Paper

Font rendering on a GPU-based raster image processor
Author(s): John L. Recker; Giordano B. Beretta; I-Jong Lin
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Paper Abstract

Historically, in the 35 years of digital printing research, raster image processing has always lagged behind marking engine technology, i.e., we have never been able to deliver rendered digital pages as fast as digital print engines can consume them. This trend has resulted in products based on throttled digital printers or expensive raster image processors (RIP) with hardware acceleration. The current trend in computer software architecture is to leverage graphic processing units (GPU) for computing tasks whenever appropriate. We discuss the issues for rendering fonts on such an architecture and present an implementation.

Paper Details

Date Published: 18 January 2010
PDF: 15 pages
Proc. SPIE 7528, Color Imaging XV: Displaying, Processing, Hardcopy, and Applications, 75280A (18 January 2010); doi: 10.1117/12.839486
Show Author Affiliations
John L. Recker, Hewlett-Packard Labs. (United States)
Giordano B. Beretta, Hewlett-Packard Labs. (United States)
I-Jong Lin, Hewlett-Packard Labs. (United States)


Published in SPIE Proceedings Vol. 7528:
Color Imaging XV: Displaying, Processing, Hardcopy, and Applications
Reiner Eschbach; Gabriel G. Marcu; Shoji Tominaga; Alessandro Rizzi, Editor(s)

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