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Proceedings Paper

Methods for computing color anaglyphs
Author(s): David F. McAllister; Ya Zhou; Sophia Sullivan
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Paper Abstract

A new computation technique is presented for calculating pixel colors in anaglyph images. The method depends upon knowing the RGB spectral distributions of the display device and the transmission functions of the filters in the viewing glasses. It requires the solution of a nonlinear least-squares program for each pixel in a stereo pair and is based on minimizing color distances in the CIEL*a*b* uniform color space. The method is compared with several techniques for computing anaglyphs including approximation in CIE space using the Euclidean and Uniform metrics, the Photoshop method and its variants, and a method proposed by Peter Wimmer. We also discuss the methods of desaturation and gamma correction for reducing retinal rivalry.

Paper Details

Date Published: 24 February 2010
PDF: 12 pages
Proc. SPIE 7524, Stereoscopic Displays and Applications XXI, 75240S (24 February 2010); doi: 10.1117/12.837163
Show Author Affiliations
David F. McAllister, North Carolina State Univ. (United States)
Ya Zhou, Beijing Institute of Technology (China)
Sophia Sullivan, Rose-Hulman Institute of Technology (United States)

Published in SPIE Proceedings Vol. 7524:
Stereoscopic Displays and Applications XXI
Andrew J. Woods; Nicolas S. Holliman; Neil A. Dodgson, Editor(s)

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