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Proceedings Paper

Multispectral dynamic scene simulation system for flying targets
Author(s): Zhangye Wang; Zuosheng Wang; Cheng Ye; Junwen Liang
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Paper Abstract

We describe a new real-time multispectral dynamic scene simulation system in this paper. Based on the spectral signatures, we model the multispectral flying targets for scene simulation and consider the atmospheric attenuation effect to enhance the scene reality. A key-frame based pre-calculation rendering algorithm is also present to accelerate the scene simulation speed. We also realize the multi-resolution multispectral backgrounds texture generation and real-time loading. In our simulation system, users can interactively real-time change the scene wavebands and viewpoints to observe the flying targets. Users can also play back the videos of the dynamic processes for further analysis after the simulation. The average dynamic rendering speed of our scene simulation is larger than 80fps and the experiments show the potential of our multispectral dynamic scene simulation system.

Paper Details

Date Published: 30 October 2009
PDF: 9 pages
Proc. SPIE 7494, MIPPR 2009: Multispectral Image Acquisition and Processing, 74942P (30 October 2009); doi: 10.1117/12.834022
Show Author Affiliations
Zhangye Wang, Zhejiang Univ. (China)
Zuosheng Wang, Zhejiang Univ. (China)
Cheng Ye, Zhejiang Univ. (China)
Junwen Liang, Zhejiang Univ. (China)

Published in SPIE Proceedings Vol. 7494:
MIPPR 2009: Multispectral Image Acquisition and Processing
Faxiong Zhang; Faxiong Zhang, Editor(s)

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