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Proceedings Paper

Long-wave infrared background simulation by combining infrared prediction and texture modeling
Author(s): Bangyou Da; Nong Sang
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Paper Abstract

In this paper, we propose an Infrared(IR) background simulation method by integrating texture modeling and infrared prediction. First, by introducing the latest work of compute vision, we argue that the infrared texture play more important role of scene configuration contrast to the traditional viewpoint that the infrared texture is just used to overcome low resolution of model or for feature enhancement. Next, we present the infrared texture should be simulated in the radiant energy space relative to the temperature field, and synthesize the infrared texture using FRAME model. In the end, according to the scene model introduced from the compute vision context, we present the IR background simulation method by integrating the IR prediction of material region and the corresponding texture synthesized by FRAME model.

Paper Details

Date Published: 30 October 2009
PDF: 8 pages
Proc. SPIE 7494, MIPPR 2009: Multispectral Image Acquisition and Processing, 74941C (30 October 2009); doi: 10.1117/12.832748
Show Author Affiliations
Bangyou Da, Huazhong Univ. of Science and Technology (China)
Nong Sang, Huazhong Univ. of Science and Technology (China)


Published in SPIE Proceedings Vol. 7494:
MIPPR 2009: Multispectral Image Acquisition and Processing

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