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Proceedings Paper

Simulation of imaging radar using graphics hardware acceleration
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Paper Abstract

Extending previous works by Doehler and Bollmeyer we describe a new implementation of an imaging radar simulator. Our approach is based on using modern computer graphics hardware making heavy use of recent technologies like vertex and fragment shaders. Furthermore, to allow for a nearly realistic image we generate radar shadows implementing shadow map techniques in the programmable graphics hardware. The particular implementation is tailored to imitate millimeter wave (MMW) radar but could be extended for other types of radar systems easily.

Paper Details

Date Published: 15 April 2008
PDF: 12 pages
Proc. SPIE 6957, Enhanced and Synthetic Vision 2008, 69570L (15 April 2008); doi: 10.1117/12.782622
Show Author Affiliations
Niklas Peinecke, German Aerospace Ctr. (DLR) (Germany)
Hans-Ullrich Döhler, German Aerospace Ctr. (DLR) (Germany)
Bernd R. Korn, German Aerospace Ctr. (DLR) (Germany)

Published in SPIE Proceedings Vol. 6957:
Enhanced and Synthetic Vision 2008
Jeff J. Güell; Maarten Uijt de Haag, Editor(s)

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