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Proceedings Paper

Region-of-interest-based ultra-low-bit-rate video coding
Author(s): Wei-Jung Chien; Nabil G. Sadaka; Glen P. Abousleman; Lina J. Karam
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Paper Abstract

In this paper, we present a region-of-interest-based video coding system for use in real-time applications. Region-of-interest (ROI) coding methodology specifies that targets or ROIs be coded at higher fidelity using a greater number of available bits, while the remainder of the scene or background is coded using a fewer number of bits. This allows the target regions within the scene to be well preserved, while dramatically reducing the number of bits required to code the video sequence, thus reducing the transmission bandwidth and storage requirements. In the proposed system, the ROI contours can be selected arbitrarily by the user via a graphical user interface (GUI), or they can be specified via a text file interface by an automated process such as a detection/tracking algorithm. Additionally, these contours can be specified at either the transmitter or receiver. Contour information is efficiently exchanged between the transmitter and receiver and can be adjusted on the fly and in real time. Coding results are presented for both electro-optical (EO) and infrared (IR) video sequences to demonstrate the performance of the proposed system.

Paper Details

Date Published: 25 March 2008
PDF: 9 pages
Proc. SPIE 6978, Visual Information Processing XVII, 69780C (25 March 2008); doi: 10.1117/12.778216
Show Author Affiliations
Wei-Jung Chien, Arizona State Univ. (United States)
Nabil G. Sadaka, Arizona State Univ. (United States)
Glen P. Abousleman, General Dynamics C4 Systems (United States)
Lina J. Karam, Arizona State Univ. (United States)

Published in SPIE Proceedings Vol. 6978:
Visual Information Processing XVII
Zia-ur Rahman; Stephen E. Reichenbach; Mark Allen Neifeld, Editor(s)

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